Tuesday, October 18, 2011

Voyage to the Sky, 'Revised'


Ugh. This one was a real pain. Blenders' 2.59 render compositing system is broken. I tried a different approach, rendering three layers, then saving it as a high-quality jpeg. Next I added a world texture, using the jpeg as the bitmap. I then rendered the final layer.

The clouds... belch. That's what I get for using Blenders volumetric material.

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